Ultra Athletes Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

R Rarity
U.A. Blockbacker
R Rarity
U.A. Blockbacker
R Rarity
U.A. Blockbacker
EARTH 7
U.A. Blockbacker
  • ATK:

  • 1600

  • DEF:

  • 2700


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Blockbacker". You can only Special Summon "U.A. Blockbacker" once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do, negate their effects.

N Rarity
U.A. Dreadnought Dunker
N Rarity
U.A. Dreadnought Dunker
N Rarity
U.A. Dreadnought Dunker
EARTH 7
U.A. Dreadnought Dunker
  • ATK:

  • 2500

  • DEF:

  • 1800


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Dreadnought Dunker". You can only Special Summon "U.A. Dreadnought Dunker" once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it.

SR Rarity
U.A. Libero Spiker
SR Rarity
U.A. Libero Spiker
SR Rarity
U.A. Libero Spiker
EARTH 4
U.A. Libero Spiker
  • ATK:

  • 1800

  • DEF:

  • 1800


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Libero Spiker". You can only Special Summon "U.A. Libero Spiker" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher "U.A." monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." monster from your Deck with a different name, then return this card to the hand. You can only use this effect of "U.A. Libero Spiker" once per turn.

SR Rarity
U.A. Midfielder
SR Rarity
U.A. Midfielder
SR Rarity
U.A. Midfielder
EARTH 4
U.A. Midfielder
  • ATK:

  • 1200

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn.

N Rarity
U.A. Mighty Slugger
N Rarity
U.A. Mighty Slugger
N Rarity
U.A. Mighty Slugger
EARTH 5
U.A. Mighty Slugger
  • ATK:

  • 2300

  • DEF:

  • 700


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Mighty Slugger". You can only Special Summon "U.A. Mighty Slugger" once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step.

R Rarity
U.A. Perfect Ace
R Rarity
U.A. Perfect Ace
R Rarity
U.A. Perfect Ace
EARTH 5
U.A. Perfect Ace
  • ATK:

  • 1500

  • DEF:

  • 2500


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Perfect Ace". You can only Special Summon "U.A. Perfect Ace" once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect).

UR Rarity
U.A. Player Manager
UR Rarity
U.A. Player Manager
UR Rarity
U.A. Player Manager
EARTH 8
U.A. Player Manager
  • ATK:

  • 2000

  • DEF:

  • 2600


If you Normal or Special Summon a "U.A." monster(s) (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can activate 1 of these effects. ● Target 1 card on the field; destroy it. ● Negate the effects of all face-up monsters on the field until the end of this turn, except "U.A." monsters. You can only use each effect of "U.A. Player Manager" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    SR Rarity
    Foolish Burial Goods
    SR Rarity
    Foolish Burial Goods
    SR Rarity
    Foolish Burial Goods
    Spell Normal
    Foolish Burial Goods

      Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        UR Rarity
        Lightning Storm
        UR Rarity
        Lightning Storm
        UR Rarity
        Lightning Storm
        Spell Normal
        Lightning Storm

          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



          Tag(s):

          SR Rarity
          Pot of Extravagance
          SR Rarity
          Pot of Extravagance
          SR Rarity
          Pot of Extravagance
          Spell Normal
          Pot of Extravagance

            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



            Tag(s):

            UR Rarity
            Raigeki
            UR Rarity
            Raigeki
            UR Rarity
            Raigeki
            Spell Normal
            Raigeki

              Destroy all monsters your opponent controls.



              Tag(s):

              UR Rarity
              Reinforcement of the Army
              UR Rarity
              Reinforcement of the Army
              UR Rarity
              Reinforcement of the Army
              Spell Normal
              Reinforcement of the Army

                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                SR Rarity
                U.A. Hyper Stadium
                SR Rarity
                U.A. Hyper Stadium
                SR Rarity
                U.A. Hyper Stadium
                Spell Field
                U.A. Hyper Stadium

                  (This card is always treated as a "F.A." card.) When this card is activated: You can add 1 "U.A." or "F.A." monster from your Deck to your hand, OR add 1 "U.A. Stadium" from your GY to your hand. You can reveal 1 Field Spell in your hand and pay 1000 LP; you can Normal Summon 1 "U.A." or "F.A." monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only activate 1 "U.A. Hyper Stadium" per turn.

                  N Rarity
                  U.A. Powered Jersey
                  N Rarity
                  U.A. Powered Jersey
                  N Rarity
                  U.A. Powered Jersey
                  Spell Equip
                  U.A. Powered Jersey

                    Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand.

                    R Rarity
                    U.A. Signing Deal
                    R Rarity
                    U.A. Signing Deal
                    R Rarity
                    U.A. Signing Deal
                    Spell Normal
                    U.A. Signing Deal

                      Special Summon 1 "U.A." monster from your Deck, but its effects are negated, also it cannot be used as Synchro or Xyz Material for a Summon. Then you lose LP equal to the Level of the monster you Special Summoned by this effect x 300. You can only activate 1 "U.A. Signing Deal" per turn.

                      R Rarity
                      U.A. Stadium
                      R Rarity
                      U.A. Stadium
                      R Rarity
                      U.A. Stadium
                      Spell Field
                      U.A. Stadium

                        If a "U.A." monster is Normal Summoned to your side of the field: You can add 1 "U.A." monster from your Deck to your hand. Once per turn, if a "U.A." monster(s) is Special Summoned to your side of the field: All monsters you currently control gain 500 ATK (even if this card leaves the field).

                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                          N Rarity
                          U.A. Penalty Box
                          N Rarity
                          U.A. Penalty Box
                          N Rarity
                          U.A. Penalty Box
                          Trap Continuous
                          U.A. Penalty Box

                            At the start of the Damage Step, if your "U.A." monster battles an opponent's monster: You can banish that opponent's monster until your opponent's 2nd End Phase. You can only use this effect of "U.A. Penalty Box" once per turn. You can banish this card from your Graveyard; add 1 "U.A." Spell Card from your Deck to your hand.

                            Extra Deck

                            UR Rarity
                            Elder Entity N'tss
                            UR Rarity
                            Elder Entity N'tss
                            UR Rarity
                            Elder Entity N'tss
                            LIGHT 4
                            Elder Entity N'tss
                            • ATK:

                            • 2500

                            • DEF:

                            • 1200


                            1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                            UR Rarity
                            Black Luster Soldier - Soldier of Chaos
                            UR Rarity
                            Black Luster Soldier - Soldier of Chaos
                            UR Rarity
                            Black Luster Soldier - Soldier of Chaos
                            EARTH
                            Black Luster Soldier - Soldier of Chaos
                            • ATK:

                            • 3000

                            • LINK-3

                            Link Arrow:

                            Top

                            Bottom-Left

                            Bottom-Right


                            3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.

                            UR Rarity
                            Isolde, Two Tales of the Noble Knights
                            UR Rarity
                            Isolde, Two Tales of the Noble Knights
                            UR Rarity
                            Isolde, Two Tales of the Noble Knights
                            LIGHT
                            Isolde, Two Tales of the Noble Knights
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.

                            UR Rarity
                            Saryuja Skull Dread
                            UR Rarity
                            Saryuja Skull Dread
                            UR Rarity
                            Saryuja Skull Dread
                            EARTH
                            Saryuja Skull Dread
                            • ATK:

                            • 2800

                            • LINK-4

                            Link Arrow:

                            Top

                            Bottom-Left

                            Bottom

                            Bottom-Right


                            2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

                            UR Rarity
                            Underworld Goddess of the Closed World
                            UR Rarity
                            Underworld Goddess of the Closed World
                            UR Rarity
                            Underworld Goddess of the Closed World
                            LIGHT
                            Underworld Goddess of the Closed World
                            • ATK:

                            • 3000

                            • LINK-5

                            Link Arrow:

                            Top

                            Top-Right

                            Right

                            Bottom

                            Bottom-Right


                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                            UR Rarity
                            Ancient Fairy Dragon
                            UR Rarity
                            Ancient Fairy Dragon
                            UR Rarity
                            Ancient Fairy Dragon
                            LIGHT 7
                            Ancient Fairy Dragon
                            • ATK:

                            • 2100

                            • DEF:

                            • 3000


                            1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                            UR Rarity
                            PSY-Framelord Omega
                            UR Rarity
                            PSY-Framelord Omega
                            UR Rarity
                            PSY-Framelord Omega
                            LIGHT 8
                            PSY-Framelord Omega
                            • ATK:

                            • 2800

                            • DEF:

                            • 2200


                            1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.

                            UR Rarity
                            Psychic End Punisher
                            UR Rarity
                            Psychic End Punisher
                            UR Rarity
                            Psychic End Punisher
                            LIGHT 11
                            Psychic End Punisher
                            • ATK:

                            • 3500

                            • DEF:

                            • 3500


                            1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.

                            UR Rarity
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            UR Rarity
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            UR Rarity
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            LIGHT
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                            Tag(s):

                            UR Rarity
                            Evilswarm Exciton Knight
                            UR Rarity
                            Evilswarm Exciton Knight
                            UR Rarity
                            Evilswarm Exciton Knight
                            LIGHT
                            Evilswarm Exciton Knight
                            • ATK:

                            • 1900

                            • DEF:

                            • 0


                            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

                            SR Rarity
                            Photon Strike Bounzer
                            SR Rarity
                            Photon Strike Bounzer
                            SR Rarity
                            Photon Strike Bounzer
                            LIGHT
                            Photon Strike Bounzer
                            • ATK:

                            • 2700

                            • DEF:

                            • 2000


                            2 Level 6 monsters Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.

                            UR Rarity
                            Zoodiac Drident
                            UR Rarity
                            Zoodiac Drident
                            UR Rarity
                            Zoodiac Drident
                            EARTH
                            Zoodiac Drident
                            • ATK:

                            • -1

                            • DEF:

                            • -1


                            4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.

                            Need 29 UR

                            UR Rarity
                            Kashtira Fenrir1 card
                            UR Rarity
                            U.A. Player Manager3 card
                            UR Rarity
                            Elder Entity N'tss3 card
                            UR Rarity
                            Black Luster Soldier - Soldier of Chaos1 card
                            UR Rarity
                            Isolde, Two Tales of the Noble Knights1 card
                            UR Rarity
                            Saryuja Skull Dread1 card
                            UR Rarity
                            Underworld Goddess of the Closed World1 card
                            UR Rarity
                            Ancient Fairy Dragon1 card
                            UR Rarity
                            PSY-Framelord Omega1 card
                            UR Rarity
                            Psychic End Punisher1 card
                            UR Rarity
                            Divine Arsenal AA-ZEUS - Sky Thunder2 card
                            UR Rarity
                            Evilswarm Exciton Knight1 card
                            UR Rarity
                            Zoodiac Drident1 card
                            UR Rarity
                            Called by the Grave2 card
                            UR Rarity
                            Harpie's Feather Duster1 card
                            UR Rarity
                            Lightning Storm2 card
                            UR Rarity
                            Raigeki2 card
                            UR Rarity
                            Reinforcement of the Army1 card
                            UR Rarity
                            Infinite Impermanence3 card

                            Main: 40 Extra: 15

                            UR Rarity
                            1 cardKashtira Fenrir
                            UR Rarity
                            1 cardKashtira Fenrir
                            Kashtira Fenrir
                            EARTH 7
                            Kashtira Fenrir
                            • ATK:

                            • 2400

                            • DEF:

                            • 2400


                            If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                            R Rarity
                            1 cardU.A. Blockbacker
                            R Rarity
                            1 cardU.A. Blockbacker
                            U.A. Blockbacker
                            EARTH 7
                            U.A. Blockbacker
                            • ATK:

                            • 1600

                            • DEF:

                            • 2700


                            You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Blockbacker". You can only Special Summon "U.A. Blockbacker" once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do, negate their effects.


                            N Rarity
                            1 cardU.A. Dreadnought Dunker
                            N Rarity
                            1 cardU.A. Dreadnought Dunker
                            U.A. Dreadnought Dunker
                            EARTH 7
                            U.A. Dreadnought Dunker
                            • ATK:

                            • 2500

                            • DEF:

                            • 1800


                            You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Dreadnought Dunker". You can only Special Summon "U.A. Dreadnought Dunker" once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it.


                            SR Rarity
                            3 cardU.A. Libero Spiker
                            SR Rarity
                            3 cardU.A. Libero Spiker
                            U.A. Libero Spiker
                            EARTH 4
                            U.A. Libero Spiker
                            • ATK:

                            • 1800

                            • DEF:

                            • 1800


                            You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Libero Spiker". You can only Special Summon "U.A. Libero Spiker" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher "U.A." monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." monster from your Deck with a different name, then return this card to the hand. You can only use this effect of "U.A. Libero Spiker" once per turn.


                            SR Rarity
                            3 cardU.A. Midfielder
                            SR Rarity
                            3 cardU.A. Midfielder
                            U.A. Midfielder
                            EARTH 4
                            U.A. Midfielder
                            • ATK:

                            • 1200

                            • DEF:

                            • 1000


                            You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn.


                            N Rarity
                            1 cardU.A. Mighty Slugger
                            N Rarity
                            1 cardU.A. Mighty Slugger
                            U.A. Mighty Slugger
                            EARTH 5
                            U.A. Mighty Slugger
                            • ATK:

                            • 2300

                            • DEF:

                            • 700


                            You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Mighty Slugger". You can only Special Summon "U.A. Mighty Slugger" once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step.


                            R Rarity
                            2 cardU.A. Perfect Ace
                            R Rarity
                            2 cardU.A. Perfect Ace
                            U.A. Perfect Ace
                            EARTH 5
                            U.A. Perfect Ace
                            • ATK:

                            • 1500

                            • DEF:

                            • 2500


                            You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Perfect Ace". You can only Special Summon "U.A. Perfect Ace" once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect).


                            UR Rarity
                            3 cardU.A. Player Manager
                            UR Rarity
                            3 cardU.A. Player Manager
                            U.A. Player Manager
                            EARTH 8
                            U.A. Player Manager
                            • ATK:

                            • 2000

                            • DEF:

                            • 2600


                            If you Normal or Special Summon a "U.A." monster(s) (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can activate 1 of these effects. ● Target 1 card on the field; destroy it. ● Negate the effects of all face-up monsters on the field until the end of this turn, except "U.A." monsters. You can only use each effect of "U.A. Player Manager" once per turn.


                            UR Rarity
                            2 cardCalled by the Grave
                            UR Rarity
                            2 cardCalled by the Grave
                            Called by the Grave
                            Spell Quick
                            Called by the Grave

                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                              Tag(s):

                              SR Rarity
                              1 cardFoolish Burial Goods
                              SR Rarity
                              1 cardFoolish Burial Goods
                              Foolish Burial Goods
                              Spell Normal
                              Foolish Burial Goods

                                Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                UR Rarity
                                1 cardHarpie's Feather Duster
                                UR Rarity
                                1 cardHarpie's Feather Duster
                                Harpie's Feather Duster
                                Spell Normal
                                Harpie's Feather Duster

                                  Destroy all Spell and Trap Cards your opponent controls.




                                  Tag(s):

                                  UR Rarity
                                  2 cardLightning Storm
                                  UR Rarity
                                  2 cardLightning Storm
                                  Lightning Storm
                                  Spell Normal
                                  Lightning Storm

                                    If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                    Tag(s):

                                    SR Rarity
                                    1 cardPot of Extravagance
                                    SR Rarity
                                    1 cardPot of Extravagance
                                    Pot of Extravagance
                                    Spell Normal
                                    Pot of Extravagance

                                      At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                      Tag(s):

                                      UR Rarity
                                      2 cardRaigeki
                                      UR Rarity
                                      2 cardRaigeki
                                      Raigeki
                                      Spell Normal
                                      Raigeki

                                        Destroy all monsters your opponent controls.




                                        Tag(s):

                                        UR Rarity
                                        1 cardReinforcement of the Army
                                        UR Rarity
                                        1 cardReinforcement of the Army
                                        Reinforcement of the Army
                                        Spell Normal
                                        Reinforcement of the Army

                                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                          SR Rarity
                                          3 cardU.A. Hyper Stadium
                                          SR Rarity
                                          3 cardU.A. Hyper Stadium
                                          U.A. Hyper Stadium
                                          Spell Field
                                          U.A. Hyper Stadium

                                            (This card is always treated as a "F.A." card.) When this card is activated: You can add 1 "U.A." or "F.A." monster from your Deck to your hand, OR add 1 "U.A. Stadium" from your GY to your hand. You can reveal 1 Field Spell in your hand and pay 1000 LP; you can Normal Summon 1 "U.A." or "F.A." monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only activate 1 "U.A. Hyper Stadium" per turn.


                                            N Rarity
                                            1 cardU.A. Powered Jersey
                                            N Rarity
                                            1 cardU.A. Powered Jersey
                                            U.A. Powered Jersey
                                            Spell Equip
                                            U.A. Powered Jersey

                                              Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand.


                                              R Rarity
                                              3 cardU.A. Signing Deal
                                              R Rarity
                                              3 cardU.A. Signing Deal
                                              U.A. Signing Deal
                                              Spell Normal
                                              U.A. Signing Deal

                                                Special Summon 1 "U.A." monster from your Deck, but its effects are negated, also it cannot be used as Synchro or Xyz Material for a Summon. Then you lose LP equal to the Level of the monster you Special Summoned by this effect x 300. You can only activate 1 "U.A. Signing Deal" per turn.


                                                R Rarity
                                                3 cardU.A. Stadium
                                                R Rarity
                                                3 cardU.A. Stadium
                                                U.A. Stadium
                                                Spell Field
                                                U.A. Stadium

                                                  If a "U.A." monster is Normal Summoned to your side of the field: You can add 1 "U.A." monster from your Deck to your hand. Once per turn, if a "U.A." monster(s) is Special Summoned to your side of the field: All monsters you currently control gain 500 ATK (even if this card leaves the field).


                                                  UR Rarity
                                                  3 cardInfinite Impermanence
                                                  UR Rarity
                                                  3 cardInfinite Impermanence
                                                  Infinite Impermanence
                                                  Trap Normal
                                                  Infinite Impermanence

                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                    N Rarity
                                                    2 cardU.A. Penalty Box
                                                    N Rarity
                                                    2 cardU.A. Penalty Box
                                                    U.A. Penalty Box
                                                    Trap Continuous
                                                    U.A. Penalty Box

                                                      At the start of the Damage Step, if your "U.A." monster battles an opponent's monster: You can banish that opponent's monster until your opponent's 2nd End Phase. You can only use this effect of "U.A. Penalty Box" once per turn. You can banish this card from your Graveyard; add 1 "U.A." Spell Card from your Deck to your hand.


                                                      UR Rarity
                                                      3 cardElder Entity N'tss
                                                      UR Rarity
                                                      3 cardElder Entity N'tss
                                                      Elder Entity N'tss
                                                      LIGHT 4
                                                      Elder Entity N'tss
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 1200


                                                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                      UR Rarity
                                                      1 cardBlack Luster Soldier - Soldier of Chaos
                                                      UR Rarity
                                                      1 cardBlack Luster Soldier - Soldier of Chaos
                                                      Black Luster Soldier - Soldier of Chaos
                                                      EARTH
                                                      Black Luster Soldier - Soldier of Chaos
                                                      • ATK:

                                                      • 3000

                                                      • LINK-3

                                                      Link Arrow:

                                                      Top

                                                      Bottom-Left

                                                      Bottom-Right


                                                      3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                                      UR Rarity
                                                      1 cardIsolde, Two Tales of the Noble Knights
                                                      UR Rarity
                                                      1 cardIsolde, Two Tales of the Noble Knights
                                                      Isolde, Two Tales of the Noble Knights
                                                      LIGHT
                                                      Isolde, Two Tales of the Noble Knights
                                                      • ATK:

                                                      • 1600

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.


                                                      UR Rarity
                                                      1 cardSaryuja Skull Dread
                                                      UR Rarity
                                                      1 cardSaryuja Skull Dread
                                                      Saryuja Skull Dread
                                                      EARTH
                                                      Saryuja Skull Dread
                                                      • ATK:

                                                      • 2800

                                                      • LINK-4

                                                      Link Arrow:

                                                      Top

                                                      Bottom-Left

                                                      Bottom

                                                      Bottom-Right


                                                      2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                      UR Rarity
                                                      1 cardUnderworld Goddess of the Closed World
                                                      UR Rarity
                                                      1 cardUnderworld Goddess of the Closed World
                                                      Underworld Goddess of the Closed World
                                                      LIGHT
                                                      Underworld Goddess of the Closed World
                                                      • ATK:

                                                      • 3000

                                                      • LINK-5

                                                      Link Arrow:

                                                      Top

                                                      Top-Right

                                                      Right

                                                      Bottom

                                                      Bottom-Right


                                                      4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                      UR Rarity
                                                      1 cardAncient Fairy Dragon
                                                      UR Rarity
                                                      1 cardAncient Fairy Dragon
                                                      Ancient Fairy Dragon
                                                      LIGHT 7
                                                      Ancient Fairy Dragon
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 3000


                                                      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                      UR Rarity
                                                      1 cardPSY-Framelord Omega
                                                      UR Rarity
                                                      1 cardPSY-Framelord Omega
                                                      PSY-Framelord Omega
                                                      LIGHT 8
                                                      PSY-Framelord Omega
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2200


                                                      1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                                      UR Rarity
                                                      1 cardPsychic End Punisher
                                                      UR Rarity
                                                      1 cardPsychic End Punisher
                                                      Psychic End Punisher
                                                      LIGHT 11
                                                      Psychic End Punisher
                                                      • ATK:

                                                      • 3500

                                                      • DEF:

                                                      • 3500


                                                      1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                                      UR Rarity
                                                      2 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                      UR Rarity
                                                      2 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                                      LIGHT
                                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 3000


                                                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                      Tag(s):

                                                      UR Rarity
                                                      1 cardEvilswarm Exciton Knight
                                                      UR Rarity
                                                      1 cardEvilswarm Exciton Knight
                                                      Evilswarm Exciton Knight
                                                      LIGHT
                                                      Evilswarm Exciton Knight
                                                      • ATK:

                                                      • 1900

                                                      • DEF:

                                                      • 0


                                                      2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                      SR Rarity
                                                      1 cardPhoton Strike Bounzer
                                                      SR Rarity
                                                      1 cardPhoton Strike Bounzer
                                                      Photon Strike Bounzer
                                                      LIGHT
                                                      Photon Strike Bounzer
                                                      • ATK:

                                                      • 2700

                                                      • DEF:

                                                      • 2000


                                                      2 Level 6 monsters Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.


                                                      UR Rarity
                                                      1 cardZoodiac Drident
                                                      UR Rarity
                                                      1 cardZoodiac Drident
                                                      Zoodiac Drident
                                                      EARTH
                                                      Zoodiac Drident
                                                      • ATK:

                                                      • -1

                                                      • DEF:

                                                      • -1


                                                      4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.



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